![]() ![]() ![]() ![]() This tonal shift has a knock-on effect when it comes to the rest of the game. Civilization VI talks like a substitute teacher whose sole prep for today's lesson was stuff they copied out of a recent edition of Bartlett's. Instead, it's trying to have it both ways: It tells the same story of historical achievement and progress that it always does, but then keeps busting out grating one-liners in an effort to be relatable and irreverent. It'd be one thing if Firaxis were using humor and satire to address the "myth of progress" that underpins the series, but that's not really what it's doing. Separated from law and justice, he is the worst."īut then there's vaudevillian Will Rogers on mining: "When you find yourself in a hole, quit digging." Shipbuilding might be accompanied by the captain of the Titanic's remark that, "I cannot imagine any condition which would cause a ship to founder … Modern shipbuilding has gone beyond that." The diplomatic service gets you this line: "A diplomat is a man who remembers a woman's birthday but never remembers her age." Classic diplomat, am I right? Surely this has appeared on a Hallmark card at some point, preceding "Happy 40th, Mom!" So when you discover the Code of Laws, we get Aristotle: "At his best, man is the noblest of all animals. Some of them are your typical Civ citation: grand, thought-provoking declarations from history that says something about how we relate to a particular development or discovery. The primary offender is the quotes that narrator Sean Bean reads for each new technology of civic development. But playing it, I'm struck by another aspect of the Civilization VI experience: It keeps trivializing what you're doing. ![]()
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